Mines Over is FOSS


As a big proponent of Free and Open Source software, I don't know why I've put off releasing the source code for my games for so long. I've always intended to, but I guess I'm self conscious of the quality of the code or something. I kept thinking "maybe I'll do a big clean up of the code base first" but then I never do. 

So, anyway, I'm just releasing it as is. Sure, the source code of Mines Over might be some of the messiest Javascript you've ever seen, but it was a learning experience. One that convinced me to stay away from JavaScript for the foreseeable future.  

I'm releasing the code under the GNU General Public License v3, and the assets under CC BY-SA 4.0, except for the backgrounds and a couple other sprites that were AI generated which will remain unlicensed, as the particularities of copyright for generative AI is still not settled.

You can find the source code on the Arkanarsys github page (https://github.com/arkanarsys/mines_over),  on the Mines Over itch page, or attached to this post.

Files

mines_over-source.zip 4.5 MB
10 days ago

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